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PRASETYO, THEMY (2019) Proses Pengambilan Keputusan Pembelian Produk Virtual pada Konsumen di GamerVillage Yogyakarta (Studi Deskriptif Kualitatif Mengenai Proses Pengambilan Keputusan dalam Pembelian Produk Virtual oleh Gamer Steam di Warnet Gamer Village Yogyakarta). S1 thesis, UAJY.

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