Pradipta lrlanto, Aloysius Bagas and Ulfa, Marinah and Alexander, Leonardo and Sirait, Hema M and Danny, Alexander J (2019) Dampak Penggunaan Game Online Terhadap Interaksi Sosial (Studi Kasus Mahasiswa UAJY). MEANS, Media Informasi Analisa dan Sistem, 4 (1). pp. 71-80. ISSN 2548-6985
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Abstract
Online games are entertainment media or playing media for children to adults.
Online games have grown rapidly, especially in Indonesia. Online games are one
of the most popular but have an impact on one's social interactions. The purpose
of the research we conducted was to determine the effect of using online games
on the FTI UAJY student social interactions and to find out the relationship
between playing online games and the FTI UAJY student social interactions. The
methodology we use is qualitative research, by taking samples from FTI UAJY
students by distributing questionnaires and getting 239 active users of online
game respondents. The results of the study know that online games influence
student social interactions. Playing online games has a negative influence on the
social interactions of FTI UAJY students. So that handling and control measures
are needed. The handling and control measures are expected to emerge from
the students themselves because only themselves can limit their activities such
as playing online games with more positive activities.
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | Pengguna game online; Game online; Interaksi sosial; Kecanduan game; Perilaku gamer |
| Subjects: | Teknik Informatika > Mobile Computing |
| Divisions: | Fakultas Teknologi Industri > Sistem Informasi |
| Date Deposited: | 17 Oct 2019 02:41 |
| Last Modified: | 17 Oct 2019 02:41 |
| URI: | https://repository.uajy.ac.id/id/eprint/20443 |
